How to Start Developing Your First Video Game in Unity: A Beginner’s Guide

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The video game industry is no longer reserved for big studios with hundreds of developers. Today, anyone with creativity and perseverance can take their first steps in game development thanks to accessible engines like Unity.

Unity is not only the most widely used game engine in the world but also a powerful tool for architecture, simulations, education, and augmented reality. Still, one of its most popular applications remains video game development, from simple 2D projects to complex 3D worlds.

This article will guide you through creating your first video game in Unity, the basic resources you’ll need, and tips to get started successfully.

What is Unity and Why is it So Popular?

Unity is a multiplatform engine created in 2005 that enables the development of video games and interactive applications for PC, consoles, mobile, web, and virtual reality. Its popularity comes from:

  • Accessibility: a free version (Unity Personal) with all essential features.
  • Multiplatform support: create once, deploy to multiple devices.
  • Active community: thousands of tutorials, forums, and courses to learn from.
  • Asset Store: a marketplace with models, sounds, and tools to speed up development.

Step 1: Install Unity and Create Your Project

Start by downloading Unity Hub, the project management tool that organizes engine versions and projects. From there, create your first project by choosing templates like:

  • 2D: great for platformers or puzzle games.
  • 3D: for environments and characters in three dimensions.
  • VR/AR: if you want to explore immersive experiences.

Name your project and save it in an organized folder.

Step 2: Get to Know the Unity Interface

When opening your project, you’ll see different key windows:

  • Scene View: where you design levels and place objects.
  • Game View: how the game will look when running.
  • Hierarchy: the list of objects in your scene.
  • Inspector: adjust object properties here.
  • Project: contains all your scripts, images, sounds, and models.

Step 3: Work with Objects and Components

Unity works with GameObjects. These can be characters, lights, cameras, platforms, enemies, etc. Each GameObject has Components that define its behavior.

Examples:

  • Rigidbody: adds physics.
  • Collider: defines collision areas.
  • Script: custom actions through programming.

Step 4: Write Your First Script in C#

Unity uses C# as its primary language. Here’s a simple script to move a character sideways:

using UnityEngine; public class PlayerMovement : MonoBehaviour { public float speed = 5f; void Update() { float move = Input.GetAxis("Horizontal") * speed * Time.deltaTime; transform.Translate(move, 0, 0); } }

Attach this script to a GameObject and you’ll be able to move it with the arrow keys.

Step 5: Test, Debug, and Export Your Game

Click Play to run your game within Unity. Adjust settings in the Inspector without stopping execution.

When ready, use Build Settings to export to PC, Android, iOS, or WebGL (playable in browsers).

Tips for Your First Unity Game

  1. Start simple: try a 2D platformer or small 3D prototype.
  2. Use free resources: check the Asset Store for models and scripts.
  3. Learn with Unity Learn: Unity’s official free learning platform.
  4. Experiment with physics and animations: small changes bring life to your game.
  5. Join the community: forums, Discords, and YouTube are full of tips.

Conclusion

Building your first video game in Unity is exciting and achievable. You don’t need advanced coding skills or a big budget—just curiosity, motivation, and persistence.

Unity is more than a game engine: it’s an entry point to the tech industry where creativity meets logic.

At Aufiero Informática, we work with Unity and other design and visualization tools that boost creativity. If you’re ready to take the next step, get in touch with us and we’ll help you bring your idea to life.

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